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Showing posts with label Workflow. Show all posts
Showing posts with label Workflow. Show all posts
Sunday, April 21, 2013
Sunday, March 31, 2013
Borderlands Animation Collaborative!
The Borderlands Animation project class is now listed for the summer semester under the following name:
1360_ANM_498_01: COLLABORATIVE PROJECT: ANIMATION IN PRODUCTION
David Latour be teaching the class with Chris Armstrong. You don't have to take the class to pick up shots for borderlands animation, but only folks enrolled in the class will be guaranteed to get work. This class does not have a portfolio requirement but it will require that the instructors see your ten second reel in our first module to help determine how to divide up the initial shots.
This will be a great opportunity to work on a popular franchise in a collaborative learning environment. Space is limited, so sign up right away!
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Monday, February 11, 2013
Spring Semester's First Meeting
Lana, Frank and Cody at the AAU Club Mixer
So what's in store for next week? That's right -- our very first guest speaker! Mike Midlock most recently finishing up some work on ILM's Pacific Rim will be joining us in club this Friday. Don't miss this opportunity to listen, take notes and get your questions answered.
Finally, in the wake of the meeting, there were a few, quick, tutorials I thought could use a bump for those who haven't been to tea time before. Check them out, and feel free to ask any questions:
Weighted Tangents and Motion Trails
Digital Tutors
Exporting from Quicktime Pro
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Friday, December 4, 2009
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